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	<title>Games Journalism Prizes</title>
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	<link>http://gamesjournalismprize.com</link>
	<description>Recognising the best writing about videogames.</description>
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		<title>The Final Shortlists Revealed.</title>
		<link>http://gamesjournalismprize.com/the-final-shortlists-revealed/</link>
		<comments>http://gamesjournalismprize.com/the-final-shortlists-revealed/#comments</comments>
		<pubDate>Mon, 11 Mar 2013 17:19:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=285</guid>
		<description><![CDATA[<p>Investigative  / News Death by gaming: an investigation into the Taiwan café fatalities by Simon Parkin at Eurogamer End Game by Jason Schwartz at the Boston Magazine The Rise and Collapse of Yoshinori Ono by Simon Parkin at Eurogamer How<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-final-shortlists-revealed/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-final-shortlists-revealed/">The Final Shortlists Revealed.</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<div><strong>Investigative  / News</strong></div>
<div><a href="http://www.eurogamer.net/articles/2012-09-19-death-by-gaming-why-taiwans-cafe-culture-is-killing-gamers">Death by gaming: an investigation into the Taiwan café fatalities</a> by Simon Parkin at Eurogamer</div>
<div><a href="http://www.bostonmagazine.com/2012/07/38-studios-end-game/">End Game by Jason Schwartz</a> at the Boston Magazine</div>
<div><a href="http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono">The Rise and Collapse of Yoshinori Ono</a> by Simon Parkin at Eurogamer</div>
<div><a href="http://uk.ign.com/articles/2012/12/11/how-realistic-is-video-game-sword-fighting">How Realistic is Videogame Swordfighting?</a> by Rick Lane at IGN</div>
<div><a href="http://www.pcgamesn.com/exposed-unsexy-truth-behind-shag-gamer">The Truth Behind Shag A Gamer</a> by Steve Hogarty at PCGamesN</div>
<div><a href="http://gamasutra.com/view/feature/167392/sad_but_true_we_cant_prove_when_.php?print=1">Sad But True: We Can&#8217;t Prove When Super Mario Bros. Came Out</a> by Frank Cifaldi at Gamasutra.</div>
<div><a href="http://www.eurogamer.net/articles/2012-05-04-free-radical-vs-the-monsters">Free Radical vs. the Monsters</a> by Rich Stanton at Eurogamer</div>
<div><a href="http://arstechnica.com/gaming/2012/07/the-healing-touch-dr-wasteland-brings-hope-to-day-zs-grim-world/">Paging Dr. Wasteland: One man&#8217;s crusade to heal DayZ&#8217;s zombie victims</a> by Charlie Hall at Ars Technica</div>
<div><a href="http://www.eurogamer.net/articles/2012-02-08-who-killed-rare">Who Killed Rare?</a> by Simon Parkin at Eurogamer</div>
<div><a href="http://www.eurogamer.net/articles/2012-08-06-a-horse-named-gizmondo-the-inside-story-of-the-worlds-greatest-failed-console">A Horse Named Gizmondo: The Inside Story of the World&#8217;s Greatest Failed Console</a> by Ellie Gibson at Eurogamer</div>
<div></div>
<div></div>
<div><strong>Feature / Other</strong></div>
<div>
<div><a href="http://www.unwinnable.com/2012/11/29/allow-natural-death/">Allow Natural Death</a> by Jenn Frank at Unwinnable</div>
<div><a href="http://penny-arcade.com/report/editorial-article/banning-e3-booth-babes-isnt-good-manners-its-good-business">Banning E3 booth babes isn’t good manners, it’s good business</a> by Ben Kuchera at Penny Arcade</div>
<div><a href="http://www.unwinnable.com/2012/07/03/the-kid-v-plants-vs-zombies-2/">Oceans Away!</a> by Chris Dahlen at Unwinnable</div>
<div><a href="http://www.mediumdifficulty.com/2012/03/01/call-of-apathy-violent-young-men-and-our-place-in-war/">Call of Apathy: Violent Young Men and Our Place in War</a> by W at Medium Difficulty</div>
<div><a href="http://www.hookshotinc.com/confessions-of-a-middle-aged-games-writer/">Confessions of a middle-aged games writer</a> by Keith Stuart at Hookshot Inc.</div>
<div><a href="http://www.unwinnable.com/2012/01/27/playing-god-on-death-motherhood-and-creatures/">Playing God: On Death, Motherhood, and &#8216;Creatures&#8217;</a> by Jenn Frank at Unwinnable</div>
<div><a href="http://www.unwinnable.com/2012/07/13/i-was-a-teenage-sexist/">I was a Teenage Sexist</a> by Jenn Frank at Unwinnable.</div>
<div><a href="http://www.grantland.com/story/_/id/8157257/line-explores-reasons-why-play-shooter-games">Thirteen Ways of Looking at a Shooter</a> by Tom Bissell at Grantland</div>
<div><a href="http://www.eurogamer.net/articles/2012-10-09-night-and-the-city">Night and the city</a> by Christian Donlan at Eurogamer</div>
</div>
<div></div>
<div></div>
<div><strong>Reviews / Criticism</strong></div>
<div>No piece attracted enough votes to make it onto the shortlists. We will not be giving a prize for reviews this year.</div>
<p>The post <a href="http://gamesjournalismprize.com/the-final-shortlists-revealed/">The Final Shortlists Revealed.</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>Shortlists</title>
		<link>http://gamesjournalismprize.com/shortlists/</link>
		<comments>http://gamesjournalismprize.com/shortlists/#comments</comments>
		<pubDate>Fri, 08 Mar 2013 12:12:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=283</guid>
		<description><![CDATA[<p>Okay, the judges have finished voting on the longlist. I&#8217;m going to try to see how they&#8217;ve voted and take a fair topslice which will be our shortlists. They should be up within the week. Dan</p><p>The post <a href="http://gamesjournalismprize.com/shortlists/">Shortlists</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<p>Okay, the judges have finished voting on the longlist. I&#8217;m going to try to see how they&#8217;ve voted and take a fair topslice which will be our shortlists. They should be up within the week.</p>
<p>Dan</p>
<p>The post <a href="http://gamesjournalismprize.com/shortlists/">Shortlists</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>Voting Update</title>
		<link>http://gamesjournalismprize.com/voting-update/</link>
		<comments>http://gamesjournalismprize.com/voting-update/#comments</comments>
		<pubDate>Mon, 18 Feb 2013 10:27:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=274</guid>
		<description><![CDATA[<p>I&#8217;d hoped to be able to reveal the winner by now, but the large number of submissions means that the judges are still ploughing through them. I&#8217;ll put an update here as to the likely announcement date when we finally<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/voting-update/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/voting-update/">Voting Update</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;d hoped to be able to reveal the winner by now, but the large number of submissions means that the judges are still ploughing through them. I&#8217;ll put an update here as to the likely announcement date when we finally get the shortlists sorted.</p>
<p>The post <a href="http://gamesjournalismprize.com/voting-update/">Voting Update</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist: 10/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist-99/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist-99/#comments</comments>
		<pubDate>Thu, 14 Feb 2013 22:59:16 +0000</pubDate>
		<dc:creator>Dan Griliopoulos</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=171</guid>
		<description><![CDATA[<p>The Unfinished Swan Review by Alex C at The Sixth Axis Conflict Minerals and the Game Industry: The Problem by Robert Rath at The Escapist The Life-Changing $20 Rightward-Facing Cow by Leigh Alexander at Kotaku Borderlands 2 might be funny but it&#8217;s no<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist-99/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-99/">The Last of the Longlist: 10/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<ol>
<li><a href="http://www.thesixthaxis.com/2012/10/15/the-unfinished-swan-review/ ">The Unfinished Swan Review</a> by Alex C at The Sixth Axis</li>
<li><a href="http://www.escapistmagazine.com/articles/view/columns/criticalintel/10039-Conflict-Minerals-and-the-Game-Industry-The-Problem">Conflict Minerals and the Game Industry: The Problem</a> by Robert Rath at The Escapist</li>
<li><a href="http://kotaku.com/5846080/the-life+changing-20-rightward+facing-cow">The Life-Changing $20 Rightward-Facing Cow</a> by Leigh Alexander at Kotaku</li>
<li><a href="http://nightmaremode.net/2012/11/borderlands-2-might-be-funny-but-its-not-a-comedy-23162/">Borderlands 2 might be funny but it&#8217;s no comedy</a> by Tom Auxiere at Nightmare Mode</li>
<li><a href="http://nightmaremode.net/2012/11/creation-under-capitalism-23422/">Creation Under Capitalism and The Twine Revolution</a> by Porpentine at Nightmare Mode</li>
<li><a href="http://nightmaremode.net/2012/11/no-exit-23247/">No Exit: How Games Can Change Us</a> by Mattie Brice at Nightmare Mode</li>
<li><a href="http://tevisthompson.com/saving-zelda/">Saving Zelda</a> by Tevis Thompson at his blog.</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-99/">The Last of the Longlist: 10/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist 9/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 10:01:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=206</guid>
		<description><![CDATA[<p>My Unfinished Swan by Jill Scharr at Unwinnable The Importance of Ugliness by Stu Horvath at Unwinnable Nomen Ludi by Rob Beschizza at Boing Boing Dad, I Sacrificed the Babysitter by Chris Dahlen at Unwinnable In The Name of the Father: Metal Gear Solid by<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist/">The Last of the Longlist 9/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<ol>
<li><a href="http://www.unwinnable.com/2012/11/19/unfinished-swan/">My Unfinished Swan</a> by Jill Scharr at Unwinnable</li>
<li><a href="http://www.unwinnable.com/2012/12/14/the-importance-of-ugliness/">The Importance of Ugliness</a> by Stu Horvath at Unwinnable</li>
<li><a href="http://boingboing.net/features/nomenludi.html ">Nomen Ludi</a> by Rob Beschizza at Boing Boing</li>
<li><a href="http://www.unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/ ">Dad, I Sacrificed the Babysitter</a> by Chris Dahlen at Unwinnable</li>
<li><a href="http://pixelsordeath.com/features/in-the-name-of-the-father-metal-gear-solid ">In The Name of the Father: Metal Gear Solid</a> by Sean McGeady at Pixels or Death</li>
<li><a href="http://www.rockpapershotgun.com/2012/11/23/gaming-made-me-fallout-2/ ">Gaming Made Me: Fallout 2</a> by Patricia Hernandez at RockPaperShotgun</li>
<li><a href="http://www.unwinnable.com/2012/06/14/it-made-me-want-to-drown-things-thoughts-on-my-beloved-tomb-raider/ ">It Made Me Want To Drown Things</a> by Cara Ellison at Unwinnable</li>
<li><a href="http://arstechnica.com/gaming/2012/05/game-overhow-sanctions-and-violence-doomed-syrias-gaming-industry/ ">Game Over: How Sanctions and Violence Doomed Syria&#8217;s Gaming Industry</a> by Andrew Groen at Ars Technica</li>
<li><a href="http://www.joystiq.com/2012/04/02/how-game-design-works-doesnt-work-a-lesson-from-the-what-wo/">How Game Design Works / Doesn&#8217;t Work: A Lesson From the &#8216;What Would Molydeux?&#8217; Gamejam</a> by Ludwigg Kietzmann at Joystiq</li>
<li><a href="http://stolenprojects.com/">Killing is Harmless: A Critical Reading of Spec Ops: The Line</a><em> </em>by Brendan Keogh at Stolen Projects</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist/">The Last of the Longlist 9/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist: 8/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist-89/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist-89/#comments</comments>
		<pubDate>Sun, 10 Feb 2013 22:46:57 +0000</pubDate>
		<dc:creator>Dan Griliopoulos</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=158</guid>
		<description><![CDATA[<p>Why Horror Games Aren&#8217;t Dead and Buried by Daniel Krupa at IGN The search for a perfect Battlefield by Will Porter at Continue Walking with the dead: how war shaped Day Z&#8217;s zombies by Emily Gera at Polygon Maniac Tentacle Mindbenders: How ScummVM&#8217;s<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist-89/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-89/">The Last of the Longlist: 8/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<ol>
<li><a href="http://uk.ign.com/articles/2012/07/18/why-horror-games-arent-dead-and-buried ">Why Horror Games Aren&#8217;t Dead and Buried</a> by Daniel Krupa at IGN</li>
<li><a href="http://www.continuemag.com/back-issues/battlefield/ ">The search for a perfect Battlefield</a> by Will Porter at Continue</li>
<li><a href="http://www.polygon.com/2012/11/14/3549530/walking-with-the-dead-how-war-shaped-dayzs-zombies">Walking with the dead: how war shaped Day Z&#8217;s zombies </a>by Emily Gera at Polygon</li>
<li><a href="http://arstechnica.com/gaming/2012/01/maniac-tentacle-mindbenders-of-atlantis-how-scummvm-kept-adventure-gaming-alive/ ">Maniac Tentacle Mindbenders: How ScummVM&#8217;s unpaid coders kept adventure gaming alive</a> by Richard Moss at Ars Technica</li>
<li><a href="http://www.theverge.com/gaming/2012/4/20/2962202/the-sky-isnt-falling-why-game-retailers-arent-headed-for-disaster ">The sky isn&#8217;t falling: Why game retailers aren&#8217;t headed for disaster</a> by Tracey Lien at Polygon</li>
<li><a href="http://www.digitalspy.co.uk/gaming/news/a401660/backlash-to-reality-should-war-games-be-based-on-real-events.html">Backlash to reality: Should war games be based on real events?</a> by Andrew Laughlin at Digital Spy</li>
<li><a href="http://midnightresistance.co.uk/articles/indie-game-movie-review ">Indie Game: The Movie: The Review</a>  by Liz Ryerson at Midnight Resistance</li>
<li><a href="http://uk.ign.com/articles/2012/03/02/to-protect-or-serve">To Protect or Serve</a> by Rick Lane at IGN</li>
<li><a href="http://www.edge-online.com/features/opinion-designing-rapture/">Designing Rapture</a> by Jason Killingsworth at Edge</li>
<li><a href="http://www.destructoid.com/untold-riches-the-brilliance-of-half-life-s-barnacles-233589.phtml ">Untold riches: the brilliance of Half-Life&#8217;s barnacles</a> by Hamish Todd at Destructoid</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-89/">The Last of the Longlist: 8/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist: 7/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist-79-borg-special/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist-79-borg-special/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 22:43:31 +0000</pubDate>
		<dc:creator>Dan Griliopoulos</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=160</guid>
		<description><![CDATA[<p>For Women Like You by Patricia Hernandez at Bit Creature Retrospective: Habitat by Joe Martin at Eurogamer Three Words I Said to the Man I Defeated in Gears of War That I’ll Never Say Again by Patricia Hernandez at Kotaku The Rise and<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist-79-borg-special/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-79-borg-special/">The Last of the Longlist: 7/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<ol>
<li><a href="http://www.bitcreature.com/editorials/for-women-like-you/ ">For Women Like You</a> by Patricia Hernandez at Bit Creature</li>
<li><a href="http://www.eurogamer.net/articles/2012-08-05-retrospective-habitat">Retrospective: Habitat</a> by Joe Martin at Eurogamer</li>
<li><a href="http://uk.kotaku.com/5914348/three-words-i-said-to-the-man-i-defeated-in-gears-of-war-that-ill-never-say-again">Three Words I Said to the Man I Defeated in Gears of War That I’ll Never Say Again</a> by Patricia Hernandez at Kotaku</li>
<li><a href="http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono ">The Rise and Collapse of Yoshinori Ono</a> by Simon Parkin at Eurogamer</li>
<li><a href=" http://killscreendaily.com/articles/reviews/mass-effect-not-what-you-thought/">The Mass Effect Is Not What You Thought</a> by Ryan Kuo at Killscreen</li>
<li><a href="http://pc.gamespy.com/articles/122/1225088p1.html">Have We Simply OutGrown the MMORPG?</a> by Leif Johnson at Gamespy</li>
<li><a href="http://www.chud.com/99220/mcp-what-the-new-mass-effect-3-endings-mean-to-me/ ">What the Mass effect 3 Endings Mean To Me &#8230;</a> by Robert Ottone at Chud</li>
<li><a href="http://superlevel.de/spiele/ludum-dare-23-the-report">Ludum Dare #23 – The Report</a> by Sebastian at SuperLevel.de</li>
<li><a href="http://www.unwinnable.com/2012/03/27/alone-together-in-journey/ ">Alone Together in Journey</a> by Brendan Keogh at Unwinnable</li>
<li><a href="http://uk.ign.com/articles/2012/12/11/how-realistic-is-video-game-sword-fighting ">How Realistic is Videogame Swordfighting?</a> by Rick Lane at IGN</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-79-borg-special/">The Last of the Longlist: 7/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist: 6/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist-69/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist-69/#comments</comments>
		<pubDate>Tue, 05 Feb 2013 10:45:59 +0000</pubDate>
		<dc:creator>Dan Griliopoulos</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=162</guid>
		<description><![CDATA[<p>Press X to Not Die by Mary Hamilton at Killscreen Game Changer by Katherine Cross at Bitch Media A Future of Polygonal Friends: AI &#38; Emotional Attachment (Part 1) by Nathan Blades at Specs N&#8217; Headphones Spec Ops: The Line &#8211; This Changes<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist-69/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-69/">The Last of the Longlist: 6/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<ol>
<li><a href="http://killscreendaily.com/articles/essays/press-x-not-die/ ">Press X to Not Die</a> by Mary Hamilton at Killscreen</li>
<li><a href="http://bitchmagazine.org/article/game-changer ">Game Changer</a> by Katherine Cross at Bitch Media</li>
<li><a href="http://specsandheadphones.blogspot.co.uk/2012/09/a-future-of-polygonal-friends-ai.html ">A Future of Polygonal Friends: AI &amp; Emotional Attachment (Part 1)</a> by Nathan Blades at Specs N&#8217; Headphones</li>
<li><a href="http://www.escapistmagazine.com/articles/view/features/9990-Spec-Ops-The-Line-This-Changes-Everything ">Spec Ops: The Line &#8211; This Changes Everything</a> by Grant Howitt at The Escapist</li>
<li><a href="http://www.popmatters.com/pm/feature/163392-the-good-the-bad-and-the-moral/ ">The Good, the Bad, and the Moral: An Exploration of Ethical Questions in the Gaming World</a> by Stephen Beirne at PopMatters</li>
<li><a href="http://www.unwinnable.com/2012/01/23/death-and-gaming/ ">Death and Gaming</a> by Stu Horvath at Unwinnable</li>
<li><a href="http://www.unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/ ">Dad, I Sacrificed The Babysitter</a> by Chris Dahlen at Unwinnable</li>
<li><a href="http://pixelsordeath.com/features/in-the-name-of-the-father-metal-gear-solid ">In The Name of the Father: Metal Gear Solid</a> by Sean McGeady at Pixels Or Death</li>
<li><a href="http://beefjack.com/features/rolling-with-the-punches-an-indie-devs-struggle-to-be-the-best/ ">Rolling with the punches: An indie dev&#8217;s struggle to be the best</a> at Beefjack (database down)</li>
<li><a href="http://www.unwinnable.com/2012/07/19/psychedelic-disappointment-dyad-reviewed/ ">A Psychedelic Abyss of Disappointment – Dyad Reviewed</a> by Scott Nichols at Unwinnable</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-69/">The Last of the Longlist: 6/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist: 5/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist-59/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist-59/#comments</comments>
		<pubDate>Sun, 03 Feb 2013 22:35:22 +0000</pubDate>
		<dc:creator>Dan Griliopoulos</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=164</guid>
		<description><![CDATA[<p>Death and Gaming by Stu Horvath at Unwinnable The Men Who Stare at Mountains by Rick Lane at The Escapist Pursuing my true self by Mattie Brice at Nightmare Mode notgames: notagoodidea by Rainer Sigl at Video Game Tourism Goodbye Liberty City by Dan Apczynski<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist-59/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-59/">The Last of the Longlist: 5/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<ol>
<li><a href="http://www.unwinnable.com/2012/01/23/death-and-gaming/ ">Death and Gaming</a> by Stu Horvath at Unwinnable</li>
<li><a href="http://www.escapistmagazine.com/articles/view/features/9391-The-Men-Who-Stare-At-Mountains ">The Men Who Stare at Mountains</a> by Rick Lane at The Escapist</li>
<li><a href="http://nightmaremode.net/2012/12/pursuing-my-true-self-24357/ ">Pursuing my true self</a> by Mattie Brice at Nightmare Mode</li>
<li><a href="http://videogametourism.at/node/1697">notgames: notagoodidea</a> by Rainer Sigl at Video Game Tourism</li>
<li><a href="http://www.unwinnable.com/2012/08/30/liberty-city/">Goodbye Liberty City</a> by Dan Apczynski at Unwinnable</li>
<li><a href="http://gameological.com/2012/11/review-assassins-creed-iii/">Running On Empty</a> by John Teti at Gameological</li>
<li><a href="http://www.polygon.com/features/2012/12/20/3768184/higher-calling-the-new-gospel-of-christian-games">Higher calling: The new gospel of Christian games</a> by Patrick Stafford at Polygon</li>
<li><a href="http://www.unwinnable.com/2012/07/13/i-was-a-teenage-sexist/ ">I was a Teenage Sexist</a> by Jenn Frank at Unwinnable</li>
<li><a href="http://venturebeat.com/2012/12/11/how-journey-composer-austin-wintory-ended-up-working-on-leisure-suit-larry-exclusive-interview/ ">How Journey&#8217;s composer ended up working on Leisure Suit Larry</a> by Jeffrey Grubb at VentureBeat</li>
<li><a href="http://www.awesomeoutof10.com/features/in-defense-of-short-games/ ">In defense of short games</a> by Steve Hansen at Awesome Out Of 10</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-59/">The Last of the Longlist: 5/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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		<title>The Last of the Longlist: 4/10</title>
		<link>http://gamesjournalismprize.com/the-last-of-the-longlist-49/</link>
		<comments>http://gamesjournalismprize.com/the-last-of-the-longlist-49/#comments</comments>
		<pubDate>Fri, 01 Feb 2013 22:30:48 +0000</pubDate>
		<dc:creator>Dan Griliopoulos</dc:creator>
				<category><![CDATA[Monthly Shortlists]]></category>

		<guid isPermaLink="false">http://gamesjournalismprize.com/?p=166</guid>
		<description><![CDATA[<p>The judges are reading through the final longlist right now. Over 130 longlist entries is proving a struggle though&#8230; One woman’s battle against the anxious masculinity of the fighting-games scene by Maddy Myers at The Phoenix Allow Natural Death by Jenn Frank<span class="ellipsis">&#8230;</span><div class="read-more"><a href="http://gamesjournalismprize.com/the-last-of-the-longlist-49/">Read more &#8250;</a></div><!-- end of .read-more --></p><p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-49/">The Last of the Longlist: 4/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></description>
			<content:encoded><![CDATA[<div>The judges are reading through the final longlist right now. Over 130 longlist entries is proving a struggle though&#8230;</div>
<ol>
<li><a href="http://thephoenix.com/Boston/recroom/145892-one-womans-battle-against-the-anxious-masculinity/ ">One woman’s battle against the anxious masculinity of the fighting-games scene</a> by Maddy Myers at The Phoenix</li>
<li><a href="http://www.unwinnable.com/2012/11/29/allow-natural-death/ ">Allow Natural Death</a> by Jenn Frank at Unwinnable</li>
<li><a href="http://www.unwinnable.com/2012/12/17/triggers/ ">Triggers</a> by John Peter Grant at Unwinnable</li>
<li><a href="http://www.kotaku.com.au/2012/09/the-long-way-is-the-short-way-the-30-year-legacy-of-the-gamesmen/ ">The Long Way Is The Short Way: The 30 Year Legacy Of The Gamesmen</a> by Mark Serrels at Kotaku</li>
<li><a href="http://www.wired.com/gamelife/2012/05/ff_unreal4/ ">The Imagination Engine: Why Next-Gen Videogames Will Rock Your World</a> by Stu Horvath at Wired</li>
<li>I Shouldn&#8217;t Have Gone Back by Cara Ellison in PC Gamer UK issue 246 (print)</li>
<li><a href="http://www.gameranx.com/features/id/9849/article/reader-i-dated-a-gamer-discussions-on-love-sex-and-games">Reader, I Dated a Gamer: Discussions on Love, Sex, and Games </a>by Cara Ellison at Gameranx</li>
<li><a href="http://www.rockpapershotgun.com/2012/12/19/the-gaming-pulse-on-dishonoreds-heart/ ">The Gaming Pulse: Dissecting Dishonored’s Heart</a> by Paul Walker at RockPaperShotgun</li>
<li><a href="http://kotaku.com/5902377/im-sick-of-the-disturbingly-neat-lives-video-games-expect-us-to-enjoy">I’m Sick of the Disturbingly Neat Lives Video Games Expect Us To Enjoy</a> by Patricia Hernandez</li>
<li><a href="http://www.escapistmagazine.com/articles/view/columns/criticalintel/9983-Playing-the-Cartel-War">Playing the Cartel War</a> by Robert Rath at The Escapist</li>
</ol>
<p>The post <a href="http://gamesjournalismprize.com/the-last-of-the-longlist-49/">The Last of the Longlist: 4/10</a> appeared first on <a href="http://gamesjournalismprize.com">Games Journalism Prizes</a>.</p>]]></content:encoded>
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